At the start of Chapter Six inThe Casting of Frank Stone, the group is met with a locked gate and few clues to open it. Everything that Madison, Stan, and Linda need to open the door to their new hiding spot can be found nearby. But with such high stakes, your sleuthing skills will be put to the test as you work to solve the series of puzzles ahead.
Before you can unlock the gate, you’ll need to interact with several items in the room, includinga locked cabinet, a diorama, a clock, and the gate itself. If you’re aDead By Daylightfan, you may be able to determine how familiar clues can be used. If not, don’t worry; the puzzles set in this game in theDead by Daylightuniversearen’t quite as nail-biting as those in Supermassive’s previous releases. You’ll just need to find the right tools to move forward.

How To Open The Chapter 6 Gate In The Casting Of Frank Stone
Solve Each Puzzle & Find The Gate’s Code
Getting the gate to open in the sixth chapter ofThe Casting of Frank Stoneboils down to roughly four steps. In the atrium,a host of items can be found and used to interact with others throughout. This, of course,starts with a key. Follow along withPerfectParadoxto solve each puzzle outlined below and unlock the gate.
Step One: Unlock The Cabinet
There’s a locked cabinet in the corner on the middle floor of the atrium. You’ll discover thatit needs a key when you interact with it. Head upstairs and circle all the way around tofind the key you need on a table by the railing. With that, take it back downstairs to unlock the cabinet.
Step Two: Complete The Diorama
The cabinet opens to an incomplete diorama inside.Dead By Daylightplayers will recognize the scene depicted here,missing only a tree by the house. To find the missing piece, go downstairs and finda small statue of a tree sitting on a tablestraight ahead. Take it back upstairs and place it where it belongs in the diorama.
You don’t need to playDead By Daylightbefore bravingThe Casting of Frank Stone, but most of the hints to solve the puzzles inFrank Stone’ssixth chapter reference Supermassive’s multiplayer horror hit.

Step Three: Repair The Clock
Setting the tree down will trigger the diorama’s back door to open. Inside,you’ll find a toy hammerthat seems to belong to another display piece – yet anotherDead By DaylightEaster egg.You can find its source in the same room:the brass Hillbilly clock on the display table.
Step Four: Return The Tumbler & Enter The Code
When you return the hammer to its rightful owner,the clock’s base will reveal the gate’s missing tumbler. This puzzle is pretty straightforward; just take the piece to the gate to set it in place. All that’s left is to figure out the code.
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Each of the gate’s tumblers is engraved with several symbols, implying a code is required to unlock the gate. While some are tough to make out, the correct sequence is related to the items you used to solve each puzzle. The gate’s code is as follows:House, Tree, Hammer.
A shortThe Casting of Frank Stonecutscene will play when you crack the code. Not only does this unlock the gate, butit also opens the barred door behind it, revealing another room lined with mannequins. This will lead your group directly to the next stage of the chapter in thishighly anticipated horror game.