Xboxhas been competing with PlayStation and, to a lesser extent, Nintendo, for a long time now. While each company has had its ups and downs over the past few decades, the recent generation of consoles has left much to be desired, with Xbox especially falling behind in the ever-present yet certainly less relevant console wars. Of course, it is rarely useful to pitch each company against one another, especially as brand loyalty is a nonsensical idea. However, if comparison comes with the advantage of bettering each other, then it is absolutely valid.

It can often feel likeXbox is lagging behind PlayStationin this generation, in large part thanks to its lackluster - and often lack of - exclusives, as well as its dwindling console sales in most regions. However,there is one area in which Xbox bests not only PlayStation, but also the seemingly untouchable Nintendo, too. This point of pride should serve as a lesson to Xbox’s lifetime rivals as it will not only likely help them boost sales, but will also significantly benefit players.

Mario jumping in front of a Nintendo Direct logo.

Xbox’s Developer Directs Are A Much Better Version Of Nintendo Directs

They’re Far Better Structured

Xbox’s yearly Developer Directs have become a highlight for a lot of people. It adopts the Direct format established by Nintendo with its long-running and now iconic Nintendo Direct series and showcases a series of upcoming games while also teasing unannounced titles. Past Developer Directs have given deep dives into the production of each mentioned title, as well as an insight into how development is going and when fans can expect to see the finished product.It is a great way to communicate with fans, but, much like2025’s Developer Direct, it has a little extra trick up its sleeve.

This year’s Developer Direct is focusing on just a handful ofXbox’s excellent 2025 lineup, but it will also reveal a secret unannounced game. Xbox has mentioned that it will be revealed from a “special location”, giving fans just enough tidbits to piece together what it could be without giving the game away completely. This is Xbox’s trump card, asit not only assures fans that they’ll hear brand-new details about specific games but also generates a lot of hype,ensuring even those uninterested in the confirmed games will tune in.

Master Chief standing in front of an Nintendo Switch

Nintendo and PlayStation don’t really adopt this model. Instead, they may mention if a Direct or State of Play is about a specific style of game - indie or AAA - or if it surrounds one specific game in particular, but never gives away the full lineup before it even happens. While this format has worked for some time, it can often lead to higher expectations than are perhaps deserved, especially when players are stilldesperately hoping forSilksongonly to be let down when it is, obviously, still not announced.

Xbox can simultaneously manage expectations and raise them, something that makes its Developer Directs a potentially bigger event than an individual Nintendo Direct. Additionally, as the Developer Direct typically only focuses on a handful of games, rather than spitting out dozens of announcements in a short space of time, it is able to devote more time to those titles. As Xbox has just a few exclusives coming, it can give people a far deeper exploration of what they can expect, which is more enjoyable and rewarding to watch than a rapid succession of trailers for a random assortment of games.

The Xbox Developer Direct logo on a green background.

Nintendo And PlayStation Need To Improve Their Directs

They’ve Felt A Little Lackluster Recently

Both Nintendo and PlayStation have had multiple phenomenal and memorable Directs across the years. However, in recent memory, they’ve felt far too sparse and lackluster. For example,Nintendo skipped its traditional September Direct in 2024, without giving any real reason. Even when it dropped a Direct, it typically focused on its smaller projects or indie titles. While it is always worth celebrating indie games, and many of them look incredible, Nintendo’s ability to balance its larger projects and the smaller releases has seemingly waned somewhat.

This has been best evidenced byNintendo’s divisive Switch 2 reveal, which, rather than being done through a Direct as everyone expected, was simply shadow-dropped on YouTube in a two-minute-long trailer. PlayStation has suffered the same fate, with the company, at least recently, seemingly becoming incapable of announcing any of its bigger titles. That somewhat changed during the 2024 Game Awards, as it did showcase a number of its upcoming titles, butballooning costs and increased development times have prevented PlayStation from revealing things too early anymore.

Master chief with the Xbox Logo

Halo And Other Major Xbox Titles Might Just Be Heading To The Nintendo Switch 2

New rumors suggest that Halo and other major Xbox titles will be coming to the Nintendo Switch 2 upon release, as well as possibly releasing on PS5.

As a result, each State of Play, as infrequent as they have become, can often feel a little bare, especially when it comes to first-party games. Going forward, especially with the launch of the Switch 2 and everything that promises,both companies need to step up their Direct game and ensure that not only are they more frequent in order to engage with consumers better, but they offer more compelling experiences. While they don’t necessarily need to copy the Xbox Developer Direct format, offering more in-depth looks at specific games would be a good addition.

Xbox Series X and Xbox Series S

Xbox Needs More Developer Directs

It’s A Great Way To Highlight Games

However, Xbox Developer Directs have a fatal flaw.So far, there has only been one Developer Direct per year, with the first airing on June 30, 2025, the second on August 04, 2025, and the most recent on June 27, 2025. This means that it only shows off games coming out, typically, within the first half of the year - thus missing out on any games announced later on. For example,Xbox has several exciting exclusivescoming in 2025, but, outside of four, the rest won’t get their own presentation.

Xbox does host other events throughout the year, such as Partner Previews and the much larger Xbox Games Showcase, but these are typically singular or infrequent events that fans have to wait a long time to watch. Were Xbox to host more regular Developer Directs, not only would people get more ways of engaging with their content and upcoming games, but it would also further build up Xbox’s brand. In an age where leaks are spoiling games months, if not years, before they release, it is important to host more of these events to get information out before that happens.

Why Xbox Game Pass Subscribers Will Want To Watch January’s Dev Direct

Having more frequent Developer Directs feels like a no-brainer and something that, especially thanks to its sudden increased presence in the gaming scene, Xbox really needs. Xbox has more games coming out in 2025 than it has in previous years this entire generation, so it’s important that it is better advertising them and engaging their burgeoning communities. It will also helpXboxto further compete with Nintendo and PlayStation and potentially reclaim its crown as the winner of the console wars in the next generation.